图片解析应用
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from collections import namedtuple, deque
import os
import threading
import time
import uuid
from unittest.mock import patch
import struct
import sys
import pytest
from kazoo.exceptions import ConnectionLoss
from kazoo.protocol.serialization import (
Connect,
int_struct,
write_string,
)
from kazoo.protocol.states import KazooState
from kazoo.protocol.connection import _CONNECTION_DROP
from kazoo.testing import KazooTestCase
from kazoo.tests.util import wait, CI_ZK_VERSION, CI
class Delete(namedtuple("Delete", "path version")):
type = 2
def serialize(self):
b = bytearray()
b.extend(write_string(self.path))
b.extend(int_struct.pack(self.version))
return b
@classmethod
def deserialize(self, bytes, offset):
raise ValueError("oh my")
class TestConnectionHandler(KazooTestCase):
def test_bad_deserialization(self):
async_object = self.client.handler.async_result()
self.client._queue.append(
(Delete(self.client.chroot, -1), async_object)
)
self.client._connection._write_sock.send(b"\0")
with pytest.raises(ValueError):
async_object.get()
def test_with_bad_sessionid(self):
ev = threading.Event()
def expired(state):
if state == KazooState.CONNECTED:
ev.set()
password = os.urandom(16)
client = self._get_client(client_id=(82838284824, password))
client.add_listener(expired)
client.start()
try:
ev.wait(15)
assert ev.is_set()
finally:
client.stop()
def test_connection_read_timeout(self):
client = self.client
ev = threading.Event()
path = "/" + uuid.uuid4().hex
handler = client.handler
_select = handler.select
_socket = client._connection._socket
def delayed_select(*args, **kwargs):
result = _select(*args, **kwargs)
if len(args[0]) == 1 and _socket in args[0]:
# for any socket read, simulate a timeout
return [], [], []
return result
def back(state):
if state == KazooState.CONNECTED:
ev.set()
client.add_listener(back)
client.create(path, b"1")
try:
handler.select = delayed_select
with pytest.raises(ConnectionLoss):
client.get(path)
finally:
handler.select = _select
# the client reconnects automatically
ev.wait(5)
assert ev.is_set()
assert client.get(path)[0] == b"1"
def test_connection_write_timeout(self):
client = self.client
ev = threading.Event()
path = "/" + uuid.uuid4().hex
handler = client.handler
_select = handler.select
_socket = client._connection._socket
def delayed_select(*args, **kwargs):
result = _select(*args, **kwargs)
if _socket in args[1]:
# for any socket write, simulate a timeout
return [], [], []
return result
def back(state):
if state == KazooState.CONNECTED:
ev.set()
client.add_listener(back)
try:
handler.select = delayed_select
with pytest.raises(ConnectionLoss):
client.create(path)
finally:
handler.select = _select
# the client reconnects automatically
ev.wait(5)
assert ev.is_set()
assert client.exists(path) is None
def test_connection_deserialize_fail(self):
client = self.client
ev = threading.Event()
path = "/" + uuid.uuid4().hex
handler = client.handler
_select = handler.select
_socket = client._connection._socket
def delayed_select(*args, **kwargs):
result = _select(*args, **kwargs)
if _socket in args[1]:
# for any socket write, simulate a timeout
return [], [], []
return result
def back(state):
if state == KazooState.CONNECTED:
ev.set()
client.add_listener(back)
deserialize_ev = threading.Event()
def bad_deserialize(_bytes, offset):
deserialize_ev.set()
raise struct.error()
# force the connection to die but, on reconnect, cause the
# server response to be non-deserializable. ensure that the client
# continues to retry. This partially reproduces a rare bug seen
# in production.
with patch.object(Connect, "deserialize") as mock_deserialize:
mock_deserialize.side_effect = bad_deserialize
try:
handler.select = delayed_select
with pytest.raises(ConnectionLoss):
client.create(path)
finally:
handler.select = _select
# the client reconnects automatically but the first attempt will
# hit a deserialize failure. wait for that.
deserialize_ev.wait(5)
assert deserialize_ev.is_set()
# this time should succeed
ev.wait(5)
assert ev.is_set()
assert client.exists(path) is None
def test_connection_close(self):
with pytest.raises(Exception):
self.client.close()
self.client.stop()
self.client.close()
# should be able to restart
self.client.start()
def test_connection_sock(self):
client = self.client
read_sock = client._connection._read_sock
write_sock = client._connection._write_sock
assert read_sock is not None
assert write_sock is not None
# stop client and socket should not yet be closed
client.stop()
assert read_sock is not None
assert write_sock is not None
read_sock.getsockname()
write_sock.getsockname()
# close client, and sockets should be closed
client.close()
# Todo check socket closing
# start client back up. should get a new, valid socket
client.start()
read_sock = client._connection._read_sock
write_sock = client._connection._write_sock
assert read_sock is not None
assert write_sock is not None
read_sock.getsockname()
write_sock.getsockname()
def test_dirty_sock(self):
client = self.client
read_sock = client._connection._read_sock
write_sock = client._connection._write_sock
# add a stray byte to the socket and ensure that doesn't
# blow up client. simulates case where some error leaves
# a byte in the socket which doesn't correspond to the
# request queue.
write_sock.send(b"\0")
# eventually this byte should disappear from socket
wait(lambda: client.handler.select([read_sock], [], [], 0)[0] == [])
class TestConnectionDrop(KazooTestCase):
def test_connection_dropped(self):
ev = threading.Event()
def back(state):
if state == KazooState.CONNECTED:
ev.set()
# create a node with a large value and stop the ZK node
path = "/" + uuid.uuid4().hex
self.client.create(path)
self.client.add_listener(back)
result = self.client.set_async(path, b"a" * 1000 * 1024)
self.client._call(_CONNECTION_DROP, None)
with pytest.raises(ConnectionLoss):
result.get()
# we have a working connection to a new node
ev.wait(30)
assert ev.is_set()
class TestReadOnlyMode(KazooTestCase):
def setUp(self):
os.environ["ZOOKEEPER_LOCAL_SESSION_RO"] = "true"
self.setup_zookeeper()
skip = False
if CI_ZK_VERSION and CI_ZK_VERSION < (3, 4):
skip = True
elif CI_ZK_VERSION and CI_ZK_VERSION >= (3, 4):
skip = False
else:
ver = self.client.server_version()
if ver[1] < 4:
skip = True
if skip:
pytest.skip("Must use Zookeeper 3.4 or above")
def tearDown(self):
self.client.stop()
os.environ.pop("ZOOKEEPER_LOCAL_SESSION_RO", None)
def test_read_only(self):
from kazoo.exceptions import NotReadOnlyCallError
from kazoo.protocol.states import KeeperState
if CI:
# force some wait to make sure the data produced during the
# `setUp()` step are replicaed to all zk members
# if not done the `get_children()` test may fail because the
# node does not exist on the node that we will keep alive
time.sleep(15)
# do not keep the client started in the `setUp` step alive
self.client.stop()
client = self._get_client(connection_retry=None, read_only=True)
states = []
ev = threading.Event()
@client.add_listener
def listen(state):
states.append(state)
if client.client_state == KeeperState.CONNECTED_RO:
ev.set()
client.start()
try:
# stopping both nodes at the same time
# else the test seems flaky when on CI hosts
zk_stop_threads = []
zk_stop_threads.append(
threading.Thread(target=self.cluster[1].stop, daemon=True)
)
zk_stop_threads.append(
threading.Thread(target=self.cluster[2].stop, daemon=True)
)
for thread in zk_stop_threads:
thread.start()
for thread in zk_stop_threads:
thread.join()
# stopping the client is *mandatory*, else the client might try to
# reconnect using a xid that the server may endlessly refuse
# restarting the client makes sure the xid gets reset
client.stop()
client.start()
ev.wait(15)
assert ev.is_set()
assert client.client_state == KeeperState.CONNECTED_RO
# Test read only command
assert client.get_children("/") == []
# Test error with write command
with pytest.raises(NotReadOnlyCallError):
client.create("/fred")
# Wait for a ping
time.sleep(15)
finally:
client.remove_listener(listen)
self.cluster[1].run()
self.cluster[2].run()
class TestUnorderedXids(KazooTestCase):
def setUp(self):
super(TestUnorderedXids, self).setUp()
self.connection = self.client._connection
self.connection_routine = self.connection._connection_routine
self._pending = self.client._pending
self.client._pending = _naughty_deque()
def tearDown(self):
self.client._pending = self._pending
super(TestUnorderedXids, self).tearDown()
def _get_client(self, **kwargs):
# overrides for patching zk_loop
c = KazooTestCase._get_client(self, **kwargs)
self._zk_loop = c._connection.zk_loop
self._zk_loop_errors = []
c._connection.zk_loop = self._zk_loop_func
return c
def _zk_loop_func(self, *args, **kwargs):
# patched zk_loop which will catch and collect all RuntimeError
try:
self._zk_loop(*args, **kwargs)
except RuntimeError as e:
self._zk_loop_errors.append(e)
def test_xids_mismatch(self):
from kazoo.protocol.states import KeeperState
ev = threading.Event()
error_stack = []
@self.client.add_listener
def listen(state):
if self.client.client_state == KeeperState.CLOSED:
ev.set()
def log_exception(*args):
error_stack.append((args, sys.exc_info()))
self.connection.logger.exception = log_exception
ev.clear()
with pytest.raises(RuntimeError):
self.client.get_children("/")
ev.wait()
assert self.client.connected is False
assert self.client.state == "LOST"
assert self.client.client_state == KeeperState.CLOSED
args, exc_info = error_stack[-1]
assert args == ("Unhandled exception in connection loop",)
assert exc_info[0] == RuntimeError
self.client.handler.sleep_func(0.2)
assert not self.connection_routine.is_alive()
assert len(self._zk_loop_errors) == 1
assert self._zk_loop_errors[0] == exc_info[1]
class _naughty_deque(deque):
def append(self, s):
request, async_object, xid = s
return deque.append(self, (request, async_object, xid + 1)) # +1s